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PLAYBOOKS: FOR PC INTERNET

Vector TD

In this strategy game the player defends a pathway from invaders of varying skill and speed.

Game play alone results in modest improvements in real-world executive skills. Please refer to our Playbook Tutorial, general coaching and comprehensive guides to transfer game skills to sustainable real-life behaviors.

QUICK FACTS

Game Type: Strategy
Platform/Console: PC Internet
LWK Recommended Age:: 1 (can be multi-player)
Game Web Address: Vector TD

 

 

 

This Game Is Good for Kids Who Need Help With:

What You Need to Now About the Game:

Players will use reasoning and decision-making strategies against differently shaped units of varying strength and speed. By selecting appropriate defensive strategies not to allow units to cross a designated line on a pathway, players will be rewarded on each level.

Controls and technical information:
Players are able to select all options on screen with the help of the left mouse button.

Game basics and instructions:
Basic controls and playing instructions are listed below the game board on screen.

Solutions:

Some things to keep in mind: the highest level of red-colored defenses are strongest since they can defend against two targets at once; use of the blue defenses in high quantities is key in a strong defense, since they can slow down multiple units at once allowing for stronger defense from other nearby units. When possible, in choosing a bonus to use in earlier rounds, select the increased interest option to allow quicker obtaining of more effective defense.

This Game Can Help Your Kids With Planning:

This game is good for kids who display difficulty with money management and planning how to complete a task, because:

Talking Points: 

Making it Real:

Use saving money as a planning opportunity by providing children with an allowance they agree to save a portion of for some type of future activity. This could be saving money in a bank account or saving to buy a costly item. As children become adept at beginning to save for the future, you may wish to add a third component, requiring them to divide money between a savings account, a spending account for future activities, and available cash for the present. It may also be useful to provide them with an allowance that they get regardless of performance of chores and activities, but with an opportunity to earn more with completion of additional chores or other jobs. This will encourage them to do further planning around activities or things that they would like to purchase.

Talking Points:

Making it Real:

Construct lists of the steps necessary to complete activities. Many children have difficulty conceptualizing the multiple steps it takes to complete an activity such as a book report, making a meal and cleaning up after it, creating a Facebook or MySpace Page, or getting ready for a family vacation.